Available both online and onsite, our instructor-led live Game Development training courses guide participants through interactive, hands-on exercises. These sessions demonstrate how to effectively utilize game engines, programming languages, and core design principles to develop compelling, interactive games from the initial concept through to final deployment.
You can access Game Development training either as "online live training" or "onsite live training". The online option (also known as "remote live training") is facilitated through an interactive remote desktop environment. Onsite live training can be conducted locally at customer premises in Bangkok or at NobleProg corporate training centers in Bangkok.
NobleProg -- Your Local Training Provider
Empire Tower
1, South Sathorn Road,, Bangkok, thailand, 10120
Ways to get there
BTS Skytrain: Take the Silom Line and get off at BTS Chong Nonsi. The Empire is within walking distance; the building has access from the Sathorn/Naradhiwas area.
BTS Saint Louis:Saint Louis station is also nearby, around a 7-minute walk according to current location information.
BRT: Get off at BRT Sathorn. It's approximately a 2–4 minute walk to the building.
MRT:MRT Silom is another option, followed by a walk toward Sathorn.
Taxi/Grab: Give the driver: “The Empire, 1 South Sathorn Road, Sathon, Bangkok 10120.” The official building site confirms this address.
By car: The building can be accessed from Sathorn Road or Naradhiwas Rajanagarinda Road.
Targeted at intermediate-level game developers and AI enthusiasts, this instructor-led, live training in Bangkok (online or onsite) focuses on the effective integration of AI agents into gaming applications.
By the end of the program, participants will be able to:
Understand the role of AI agents in modern gaming.
Develop decision-making systems using decision trees and finite state machines.
Implement pathfinding algorithms such as A* for in-game navigation.
Apply reinforcement learning techniques to create adaptive AI behaviors.
Optimize AI performance for real-time gaming environments.
This instructor-led live training in Bangkok, offered either online or onsite, caters to artists, game developers, and beginners eager to leverage Blender for creating 3D models for interactive applications, video games, and animated films.
By the conclusion of this program, participants will possess the ability to:
Create animations and visual effects using Blender.
Integrate curves, surfaces, metaballs, and hair particles to simulate realistic 3D movements.
Understand the fundamentals of non-destructive modeling and animation.
Export 3D models and assets for compatibility with game engines, 3D printers, or external software.
This live, instructor-guided training, delivered in Bangkok (online or onsite), caters to artists, game developers, or beginners seeking to use Blender for creating 3D models for interactive applications, video games, animated films, and more.
By the end of this program, participants will be capable of:
Comprehending the essential principles and key concepts of 3D modeling.
Discovering various modes and utilities for constructing and modifying 3D meshes.
Leveraging tools for UV mapping/unwrapping, sculpting, painting, and rendering 3D models.
This live, instructor-led training in Bangkok (available online or onsite) targets game developers and user-generated content (UGC) creators, from beginners to intermediate levels, who aim to design, build, and publish interactive, monetizable experiences for the Fortnite community.
Upon completion of this program, participants will be equipped to:
Grasp the fundamentals of UEFN and its significance in generating user-created content within Fortnite.
Navigate the UEFN interface, configure projects, and oversee asset management with efficiency.
Build and release unique Fortnite experiences by leveraging worldbuilding and landscaping capabilities.
Implement foundational programming principles using the Verse scripting language.
Collaborate on UEFN projects and position themselves for monetization prospects within Fortnite.
This instructor-led live training in Bangkok (online or onsite) is designed for intermediate to advanced 3D artists, game developers, and visualization professionals. It aims to help participants leverage their Autodesk 3ds Max skills to craft immersive real-time experiences within Unreal Engine.
By the conclusion of the course, participants will be equipped to:
Recognize the fundamental distinctions between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Develop and customize materials, textures, and shaders in Unreal Engine.
Establish dynamic lighting and global illumination for real-time rendering.
Create interactive features and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Bangkok (online or onsite) is designed for artists, game developers, and complete beginners seeking to use Blender to create 3D models for interactive applications, video games, and animated films.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led training in Bangkok leverages Unity, Blender, and Visual Studio to construct industrial virtual environments. Participants will design 3D models, optimize assets, and program C# logic for control system integration. Practical labs ensure the acquisition of hands-on skills in simulation and digital twin applications.
This instructor-led, live training, delivered in Bangkok (whether online or onsite), is tailored for game developers aiming to master UE5 and apply it to produce exceptional real-time content.
By the end of the program, participants will have the ability to:
Understand and utilize the new features introduced in the UE5 release.
Apply UE5’s real-time 3D tools to create highly realistic visuals.
Explore the process of building detailed visual worlds and games.
Develop and apply key game design principles.
Create professional-grade cutscene animations.
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Testimonials (2)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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