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 Duration 21 hours

Course Outline

Getting Started with SimLab Composer Ultimate

  • Familiarizing yourself with the interface and workspace layout
  • Configuring projects and mastering navigation techniques
  • Understanding the fundamentals of organizing 3D scenes

Modeling and Building Scenes

  • Generating and importing 3D models
  • Managing geometry and hierarchical structures
  • Constructing intricate scene assemblies

Applying Textures and Materials

  • Implementing and modifying material properties
  • Handling textures and surface attributes
  • Mastering lighting basics to enhance visual fidelity

Preparing for VR Export in SimLab

  • Readying models specifically for VR export processes
  • Tuning performance for real-time rendering efficiency
  • Generating VR-ready projects from SimLab

Exploring the Meta Quest 3

  • Initial unboxing and device setup
  • Setting up user accounts and system preferences
  • Navigating the device and understanding core interactions

Bridging SimLab Composer and Meta Quest 3

  • Establishing an efficient workflow for VR deployment
  • Migrating SimLab VR projects to the Meta Quest 3 platform
  • Validating and polishing immersive user experiences

Practical VR Application

  • Interactive hands-on sessions using SimLab projects on Meta Quest 3
  • Exploring interactive collaboration and presentation workflows
  • Diagnosing and resolving common technical issues

Conclusion and Future Directions

Requirements

  • A solid grasp of 3D design principles
  • Proficiency with general computer graphics tools
  • Knowledge of VR concepts is beneficial, though not mandatory

Target Audience

  • 3D Designers
  • Professionals in training and visualization
  • IT personnel overseeing VR initiatives

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