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Course Outline

Fundamentals of Design Patterns

  • Definition of a design pattern
  • Key components of a pattern
  • Benefits and potential drawbacks of pattern usage

GoF Design Patterns

Creational Patterns

  • Builder
  • Factory (Abstract Factory, Factory Method)
  • Prototype
  • Singleton

Structural Patterns

  • Delegator
  • Interface
  • Facade
  • Composite
  • Immutable
  • Adapter
  • Decorator
  • Proxy

Behavioral Patterns

  • Command
  • Template Method
  • Observer
  • Chain of Responsibility (and Intercepting Filter)
  • Observer (2nd version)
  • Strategy

Enterprise Application Architecture for Web

  • MVC - Model View Controller
  • HMVC, MVP
  • Inversion of Control
  • Dependency Injection Container
  • Active Record
  • Entity and Repository concepts
  • System decomposition
  • Examples using component-based Symfony 2 and Zend Framework 2

Requirements

  • Foundational knowledge of PHP
  • Working knowledge of object-oriented programming principles

Target Audience

  • PHP developers
  • Software engineers aiming to enhance code architecture and reusability
  • Technical leads looking to implement proven design methodologies
 14 Hours

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