Get in Touch

Course Outline

Foundations of Design Patterns

  • Defining design patterns.
  • The rationale behind their usage.
  • Overview of the Gang of Four (GoF) and pattern categories.
  • Key design principles (SOLID, DRY, KISS, YAGNI).

Creational Patterns

  • Factory Method
  • Abstract Factory
  • Singleton
  • Builder
  • Prototype

Structural Patterns

  • Adapter
  • Bridge
  • Composite
  • Decorator
  • Facade
  • Flyweight
  • Proxy

Behavioral Patterns

  • Chain of Responsibility
  • Command
  • Interpreter
  • Iterator
  • Mediator
  • Memento
  • Observer
  • State
  • Strategy
  • Template Method
  • Visitor

Implementing Design Patterns in Practice

  • Utilizing patterns in enterprise-grade applications.
  • Modernizing legacy codebases through pattern-driven refactoring.
  • Synthesizing multiple patterns to create robust solutions.
  • Navigating best practices and common pitfalls.

Conclusion and Future Directions

Requirements

  • Proficiency in Java programming
  • Familiarity with Object-Oriented Programming (OOP) principles
  • Foundational understanding of software architecture concepts

Target Audience

  • Java developers eager to refine their design capabilities
  • Software architects focused on building scalable applications
  • Technical leads striving to elevate code maintainability and operational efficiency
 21 Hours

Number of participants


Price per participant

Testimonials (2)

Upcoming Courses

Related Categories