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Course Outline

Module 1. Principles of Object Orientation

  • Building models
  • Classes and objects
  • Encapsulation, specialization, and polymorphism

Module 2. Designing Applications with UML

  • Introduction to UML
  • Types of UML Diagrams
  • Use Case Diagrams
  • Class Diagrams
  • Interaction Diagrams

Module 3. Getting Started with C#

  • C# and .Net Overview
  • The C# Language
  • Visual Studio IDE

Module 4. C# Language Fundamentals

  • Data Types
  • Variables
  • Constants
  • Strings
  • Statements
  • Expressions

Module 5. Branching

  • Conditional branching statements
  • Unconditional branching statements
  • Loops

Module 6. Operators

  • Assignment
  • Mathematical operators
  • Increment and decrement
  • Relational operators

Module 7. Classes and Objects

  • Defining classes
  • Constructors
  • Static and instance members
  • Object destruction

Module 8. Inside Methods

  • Method overloading
  • Encapsulating data with properties
  • Returning multiple values

Module 9. Debugging

  • Setting breakpoints
  • Understanding the Call stack

Module 10. Inheritance and Polymorphism

  • Specialization and generalization
  • Inheritance mechanisms
  • Polymorphism
  • Abstract and sealed classes
  • The root class: object
  • Boxing and unboxing types

Module 11. Operator Overloading

  • Using the Operator Keyword
  • Creating custom operators
  • Logical pairs
  • Conversion Operators

Module 12. Structs

  • Defining a Struct

Module 13. Interfaces

  • Implementing an interface
  • Implementing multiple interfaces
  • Casting to an interface
  • Extending an interface

Module 14. Arrays

  • Declaring arrays
  • Multidimensional arrays
  • System.Array
  • Indexers

Module 15. Collection Interfaces and Types

  • Collection interfaces
  • Array lists
  • Queues and stacks

Module 16. Strings

  • Creating strings
  • Manipulating strings
  • The StringBuilder class

Module 17. Throwing and Catching Exceptions

  • The throw statement
  • The try and catch statement
  • How the call stack works
  • Exception class methods and properties

Module 18. Delegates and Events

  • Delegates
  • Events

Module 19. Generics

  • Generics: A Primer
  • Parameterizing by data type
  • System.Collections.Generics class

Requirements

To succeed in this course, students are expected to demonstrate proficiency in the following areas:

  • Working knowledge of fundamental operating system tasks, including file management.
  • Grasp of structured programming basics, covering flow control, variables, parameters, and function invocation.
  • Approximately three months of practical experience in developing applications, whether in graphical or non-graphical interfaces, or equivalent proficiency.

Prior experience with object-oriented programming concepts is not mandatory.

Target Audience

This program is designed for the following categories of software developers:

  • Entry-level developers
  • Developers with general computer programming knowledge who may have studied non-graphical languages in an academic setting

These professionals aim to construct solutions using C# within the Microsoft .NET Framework. Additionally, they seek to leverage Object-Oriented techniques to refine and elevate their development capabilities.

 35 Hours

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